![]() You can give the enemy tougher commander units.Randomised spawn assignments so maps remain fresh on replay.Added planetary intelligence to allow you to make meaningful decisions on the galactic map.Bosses are distinctly more difficult than the surrounding systems.Adds the possibility of multiple factions in a system and an FFA occurring.Eight new difficulties suitable for anyone from a new player to a veteran of the game.Fight according to their faction's preferred style.It changes the following elements of Galactic War: If, for some reason, you only want to play matches with 8+ players in them, the ICARUS Map Pack is developed for this niche.This mod works with Planetary Annihilation: TITANS only. If you only want to play 1v1, Marshall's pack and the Exodus pack are also good. I'm on the team that developed this, so I'm biased, but I'd recommend it.ĥ: On map packs: The best general-purpose map pack is Grand Homie's. All of these personalities suffer from the issues of the vanilla AI, but AIP-Rush and AIP-Economist are two personalities from this mod that are less horrible.Ĥ: On other mods that add units: There's a cool new mod called "MLA Unit Addon" which adds a few units (metal generators, solar power, torpedo bombers, stealth tanks, etc). Then I'd recommend Quitch's AI Personality mod (not Wondible's AI Personality mod, which is not kept up to date as much). Don't bother unless you're not playing on Titans. In less experienced groups, I've also seen Legion become a scapegoat for a loss though-"you only won because I was Legion" or "you only won because you were Legion", etc.įor context about how big the Legion download is-I once spent a few months playing on metered internet, and loading into a Legion lobby took about as much data as a 17-minute single planet 5v5 (which is actually a surprisingly small amount of data for 17 minutes of entertainment).ģ: On the topic of other AI mods. In casual matches, this shouldn't be an issue, but it is a cause of salt for some competitive players. Legion isn't strictly better or worse than the vanilla faction (referred to as MLA), but both MLA and Legion have a couple units that are REALLY strong against each other and can't easily be countered. If you're playing with a small group of friends and all of you guys can load Legion though, it should be fine as long as none of you REALLY hate specific Legion units. In multiplayer, Legion can be a cause of salt and bitterness amongst some of the more competitive parts of the community, and some players with bad internet cannot load into lobbies with Legion active. For solo offline play, Legion doesn't have many issues. I don't think I'm aware of any common criticism of Queller that isn't also true about the Vanilla AI.Ģ: Quitch posts about Legion a lot too. I 100% recommend playing against Queller instead of the Vanilla AI. You probably won't see a better Galactic War mod for PA any time within the next year.ġ: Quitch posts about Queller a lot, which is a significantly less stupid AI than the vanilla one. If you gain one it will show below your eco bar. ![]() Galactic War hides eco modifies from the player list. Why aren't awarded bounties showing on the player list? ![]() In the case of bosses, it allows them to connect multiple planets very quickly. This provides them with more additional build power and more lives. Why am I seeing multiple Commanders for a single enemy army?īoth bosses and FFA factions will use Shared Armies to allow for multiple Commanders within a single army. Many changes will only apply to new wars. Why am I not seeing the latest changes in my war? I felt it was pointless to create a model where each battle is easier than the last. No, some are objectively stupider than others. Will Sub Commanders fighting for me have the same personality if I fight against them? Queller won't break this mod, it simply won't be used. You can give the enemy tougher commander units (TITANS only)īe sure to check out my guide on adding more maps to Galactic War to enhance the experience further. Randomised spawn assignments so maps remain fresh on replay It changes the following elements of Galactic War:įight according to their faction's preferred styleĮight new difficulties suitable for anyone from a new player to a veteran of the gameĪdds the possibility of multiple factions in a system and an FFA occurringīosses are distinctly more difficult than the surrounding systemsĪdded planetary intelligence to allow you to make meaningful decisions on the galactic map ![]() This mod works with both Planetary Annihilation and Planetary Annihilation: TITANS.
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